Fisher Price Cell Phone X14969 User Manual

X1469  
Please keep this instruction sheet for future reference,  
as it contains important information.  
Requires three “AA” batteries (included) for operation.  
Adult assembly is required for battery replacement.  
Tool needed for battery replacement: Phillips screwdriver (not included).  
 
Consumer Information  
Before First Time Use  
FCC Statement (United States Only)  
A plastic tab is attached to the toy for  
in-store demonstration purposes. While  
the tab may have already been removed,  
check the back of the toy to be sure. If  
the plastic tab is still attached, pull and  
remove the tab from the toy. Throw the  
plastic tab away.  
This equipment has been tested and found  
to comply with the limits for a Class  
B digital device, pursuant to Part 15 of  
the FCC Rules. These limits are designed  
to provide reasonable protection against  
harmful interference in a residential  
installation. This equipment generates,  
uses and can radiate radio frequency  
energy and, if not installed and used in  
accordance with the instructions, may  
cause harmful interference to radio  
communications. However, there is no  
guarantee that interference will not occur  
in a particular installation. If this equipment  
does cause harmful interference to radio  
or television reception, which can be  
determined by turning the equipment off  
and on, the user is encouraged to try to  
correct the interference by one or more of  
the following measures:  
Care  
• Wipe this toy with a clean cloth  
dampened with a mild soap and water  
solution. Do not immerse this toy.  
• This toy has no consumer serviceable  
parts. Please do not take this toy apart.  
ICES-003  
• This Class B digital apparatus complies  
with Canadian ICES-003.  
• Operation is subject to the following  
two conditions: (1) this device may not  
cause harmful interference and (2) this  
device must accept any interference  
received, including interference that  
may cause undesired operation.  
• Reorient or relocate the  
receiving antenna.  
• Increase the separation between the  
equipment and receiver.  
• Consult the dealer or an experienced  
radio/TV technician for help.  
NMB-003  
• Cet appareil numérique de la classe  
B est conforme à la norme NMB-003  
du Canada.  
Note: Changes or modifications not  
expressly approved by the manufacturer  
responsible for compliance could void the  
user's authority to operate the equipment.  
Lutilisation de ce dispositif est  
autorisée seulement aux conditions  
suivantes: (1) il ne doit pas produire  
de brouillage et (2) l’utilisateur du  
dispositif doit être prêt à accepter tout  
brouillage radioélectrique reçu, même  
si ce brouillage est susceptible de  
compromettre le fonctionnement  
du dispositif.  
This device complies with Part 15 of the  
FCC Rules. Operation is subject to the  
following two conditions: (1) this device  
may not cause harmful interference  
and (2) this device must accept  
any interference received, including  
interference that may cause  
undesired operation.  
3
 
Battery Replacement  
Battery Safety  
Information  
1,5V x 3  
"AA" (LR6)  
In exceptional circumstances, batteries  
may leak fluids that can cause  
a chemical burn injury or ruin your  
product. To avoid battery leakage:  
• Do not mix old and new batteries or  
batteries of different types: alkaline,  
standard (carbon-zinc) or rechargeable  
(nickel-cadmium).  
• Insert batteries as indicated inside the  
battery compartment.  
• Remove batteries during long periods  
of non-use. Always remove exhausted  
batteries from the product. Dispose of  
batteries safely. Do not dispose of this  
product in a fire. The batteries inside  
may explode or leak.  
• Never short-circuit the battery  
terminals.  
• Use only batteries of the same or  
equivalent type, as recommended.  
• Do not charge non-rechargeable  
batteries.  
For best performance, we recommend  
replacing the batteries that came with  
this toy with three, new “AA” (LR6)  
alkaline batteries.  
• Loosen the screw in the battery  
compartment door with a Phillips  
screwdriver and remove it. Remove  
the exhausted batteries and dispose of  
them properly.  
• Insert three, new “AA” (LR6)  
alkaline batteries.  
• Replace the battery compartment  
door and tighten the screw. Do not  
over-tighten.  
• Remove rechargeable batteries from  
the product before charging.  
• If this toy begins to operate erratically,  
you may need to reset the electronics.  
Slide the power/volume switch off and  
back on.  
• If removable, rechargeable batteries  
are used, they are only to be charged  
under adult supervision.  
• When sounds or lights from this toy  
become faint or stop, it's time for  
an adult to change the batteries.  
• Protect the environment by not  
disposing of this product with  
household waste (2002/96/EC).  
Check your local authority for  
recycling advice and facilities.  
4
 
Learn Your Phone Number Fun!  
Programming  
Phone Numbers  
GAMES  
CALL ME  
Play two different learning games.  
Call the firefighter, the police  
officer, or the pizza maker.  
• Press the  
button once to start the  
Letter Buzz game. Press the letter on the key  
pad that matches the letter on the bee before  
it's gone. The more you get correct, the faster  
the bees go!  
• Press the  
button to hear  
greetings from neighborhood  
friends. The police officer  
and firefighter also teach the  
emergency 911 number.  
Programming Button  
• Press the  
button again to start the  
• Press the programming button on the back of  
the phone with a pointed object.  
Music-By-Numbers game. Look at the numbers  
on the screen and press the numbers on the key  
pad to build the tune. When you are finished,  
listen to the tune!  
NUMBERS  
Learn and practice the emergency  
911 number and your own important  
phone numbers.  
• Use the arrow buttons  
on the  
bottom of the key pad to choose custom  
number 1, 2 or 3.  
• Press the  
button to save your selection.  
Slide the power/volume  
switch to ON with low  
volume , ON with high  
• Press the  
button. Listen to the  
beginning of the number. It's your child's  
turn to press the rest of the digits.  
volume  
or OFF  
.
Hint: Program up to three numbers  
you’d like your child to learn (like your  
work number, home number or  
Grandma's number).  
• Use the arrow buttons  
on the  
bottom of the key pad to choose an icon for  
the number you are entering (Grandpa's,  
Home, Work, etc).  
• Press the  
button to save your selection.  
Press to choose a ring tone.  
Press the  
button for  
pretend pictures.  
• Enter the phone number on the key pad.  
Hint: You can use the arrow button  
on  
the bottom of the key pad to backspace if you  
make a mistake entering the number.  
Press any number button to hear it  
identified and see it displayed.  
• Press the  
button when you are finished.  
on the  
• Use the arrow buttons  
bottom of the key pad to program another  
custom number. Press the programming  
button with a pointed object on the back of  
the phone to return to regular play.  
5
6
 

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